design thinker

Workshop at Serious Play Conference, Orlando, USA

serious play coneference

Is Gamification keeping up with Reality? (Corporate/ Non Profit)
Vineet Raj Kapoor
Workshop at Serious Play Conference, Orlando, USA

Date:  6:30 p.m. – 7:15 p.m. 25 June 2021 GMT+5:30

It is foolish to assume that there are ungamified systems that exist. The issue is more about the gamification losing track due to changed Reality. As a gamifier our task should be to get Reality back to track or Rather, tween the system according to the Reality (NeoReality) – actually both.

This is useful for afficianados of Gamification who would try to find answers / solutions through Gamification and are many times surprised by lack of workability of solutions. I would cover environment issues which impact solutions differently in different environments. For e.g. Social work is voluntary, employment is not (even though prima facie evidence points to volutarism element of the employment system). This is not a academic discussion – it has direct implications for practitioners from the fields of military, corporate, education.

If possible, I would like to share a case study as a take away. However let me see how it shapes up.

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Knowledge Nudge Series – UX Design

Design Thinking and UX Design Masterclass for Knowledge Nudge Series of capacity building organised by SGSITS Alumni Association & Incubation Forum and Institute Innovation Council. The Process of Designing for the User. It can also be called the NeoAge or Reversed MBA. MBA teaches you how to sell products, whereas UX Design teaches how to create products that the users need.

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